This course is designed to enhance the STEAM curriculum by introducing innovative activities that engage students and promote active learning. Participants will explore a wide range of teaching resources and techniques to enrich their classroom environments while developing the skills needed to inspire and motivate students in Science, Technology, Engineering, Arts, and Mathematics (STEAM) education.
The course emphasizes integrating local communities and organizations into the STEAM learning experience, fostering collaboration and real-world connections that make lessons more impactful and relevant.
Ideal for educators already teaching STEAM subjects, this course will help them further enhance their lessons with creative approaches and fresh ideas. It is also well-suited for beginners looking to implement STEAM education in their schools, providing adaptable strategies and practical insights for successfully launching a STEAM curriculum.
On completion of this course participants will be able to:
Our approach is based on the principle of learning by doing. Throughout the course, participants will engage in experiential activities, develop their own green-themed STEAM projects, and collaborate in interdisciplinary teams. Sessions combine theory, workshops, digital tool exploration, and outdoor learning moments tied to local environmental contexts.
Participants will be equipped to:
100% funded by the Erasmus+
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