Coding is a creative human activity that engenders innovation and promotes exploration among students. It can change the way people think, what they learn, and how they interact with peers.
This course is aimed at teaching the basic concepts of computational logic and computer programming, finally focusing on the popular programming language Python.
- Upon completion of this course, participants will be able to:
- Know the principles of computational logic.
- Obtain the necessary knowledge to, as a teacher, help in the development of
students’ programming skills.
- Know how to use a variety of digital resources to make activities more interesting for students.
- Increase students’ engagement and motivation.
- Use of students’ devices inside and outside the classroom.
- Develop collaborative activities.
- Increase performance and effectiveness in lesson preparation.
- Take advantage of the resources available for the classroom, free and easy to use.
- Be more effective teachers, knowing how to solve computational logic problems that students pose.
- DAY 1: GETTING FAMILIAR WITH THE CODING
Review of the Course Program
The importance of coding today
Introduction to programming with offline activities
- DAY 2: INTRODUCTION TO BLOCK CODING
What is block coding?
Scratch software features
Introduction to block programming with Scratch
- DAY 3: COMPLETE PROJECTS WITH SCRATCH
See examples of games and projects created with scratch
Choosing and planning a scratch project
Scratch project development
- DAY 4: INTRODUCTION TO PYTHON (PART 1)
Installation and use of Python
Variables and expressions
- DAY 5: INTRODUCTION TO PYTHON (PART 2)
Loops and iteration
The methodology used in the course is ‘learning by doing’ in the form of a guided tutorial.
The teacher, after briefly explaining some concepts and approaching the necessary tools, proposes a project in which participants will have to create educational resources for the class.
The teacher then becomes a support, helping the participants in their learning experience, at the end of the course there will be a test to assess the learning outcomes and the knowledge gained.
- The participant becomes familiar with the programming language.
- The participant increases their computational logic skills.
- The participant knows the basic structure and elements of an algorithm.
- The participant knows Phyton language.
- The participant knows how to create different programs with Phyton.
11.12.2023 > 15.12.2023
15.01.2024 > 19.01.2024
19.02.2024 > 23.02.2024
11.03.2024 > 15.03.2024
13.05.2024 > 17.05.2024
10.06.2024 > 14.06.2024
29.07.2024 > 02.08.2024
03.09.2024 > 07.09.2024
11.11.2024 > 15.11.2024
25.11.2024 > 29.11.2024
- Pre-arrival information.
- Tuition & training materials.
- Coffee break.
- Training Certificate.
- Europass Certificate.
- Admin & organizational costs.
- Accommodation (hotels & self-catering apartments).
- Half-day and one-day trips.
- Cultural activities.
- Airport transfer.
- Local transport.